tracesoccer.io
Author:
🔗 Jokl_
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App Description
With all the recent debates about fake revenue posts and AI wrappers, I thought I’d share a different kind of success story—one where the revenue isn’t interesting at all.
We recently hit 200,000 matches played on our side project, tracesoccer.io, a soccer-themed, turn-based strategy game for web. We launched it in October 2023 and started with Reddit for early feedback and playtesters.
At first, we experimented with platforms like Kongregate, which gave us a temporary bump in players but didn’t bring sustainable growth. Our initial goal was ambitious (for us, anyway): 100k matches played, which we consider to be one of the most important performance metrics.
Fast forward to today: we just launched on CrazyGames, a web games platform, at the beginning of January, hoping for more traffic and multiplayer engagement. The result? Not only did we reach our goal — we doubled it to 200k matches in just a couple of days! It’s been amazing watching so many players enjoy something we worked on for so long.
And as for revenue? Well… let’s just say we’ve earned almost enough to cover one month of our (very low) infrastructure costs. But seeing the community interactions on our discord and the amazing play stats was totally worth it!
Project Overview
tracesoccer.io is a soccer-themed, turn-based strategy game for web that has achieved significant success with 200,000 matches played. The game was launched in October 2023 and has seen substantial growth, especially after launching on CrazyGames. Despite minimal revenue, the developers are encouraged by the community’s engagement and the game’s performance metrics.
Links
🌐 Website: tracesoccer.io
Media
Images

Features & Benefits
✅ Achieved 200,000 matches played
✅ Strong community engagement
✅ Successful launch on CrazyGames
Areas for Improvement
🔄 Minimal revenue generation